Commit graph

206 commits

Author SHA1 Message Date
Claude 774b884236
Update storage strategy: user always selects folder location
Changed from opaque platform-specific defaults to user-controlled storage:

Before:
- Default to hidden platform directories (%APPDATA%, ~/.local/share, etc.)
- User could optionally select custom folder

After:
- User MUST select folder on first run (no hidden defaults)
- Full transparency and control over data location
- Examples: ~/Documents/Tasks, ~/Dropbox/Tasks, etc.

Key changes:
- CLI init requires folder path argument
- GUI shows folder picker on first launch
- Mobile prompts for folder location with suggestions
- App config (theme, window size) still in platform-specific location
- Task data always in user-visible, user-controlled folder

Benefits:
- Users can easily find and backup their data
- Works seamlessly with cloud sync (Dropbox, iCloud, OneDrive)
- Can use with other tools (Obsidian, VS Code)
- Git-friendly for version control
- Multiple task vaults possible (work/personal)
- No lock-in, no hidden data

Updated:
- Storage strategy section
- AppConfig model (local_path is required, not optional)
- CLI examples (init requires path)
- First run experience description
- Repository API (takes tasks_folder directly)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-27 00:36:23 +00:00
Claude f2025b11ab
Simplify plan: finalize egui hybrid approach
Removed exploratory framework comparison details and consolidated
the decision to use the hybrid approach:

- Phase 3-5: egui for fast MVP development
- Phase 6: Optional migration to Bevy for game-like polish
- Backend (bevy-tasks-core) stays framework-agnostic

Key changes:
- Replaced 8-framework detailed comparison with concise decision
- Updated GUI Cargo.toml to use egui (eframe + egui)
- Simplified "Questions & Decisions" section (removed UI framework question)
- Updated performance strategy for egui instead of Bevy
- Updated startup sequence to reflect egui (< 200ms target)
- Cleaned up Challenge 1 to be egui-specific

The plan is now focused and ready for implementation.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-27 00:29:21 +00:00
Claude 5019706055
Refactor plan: Backend/Frontend separation with CLI-first approach
Major architectural changes:
- Reorganized as Cargo workspace with 3 crates:
  - bevy-tasks-core: Pure Rust library (no UI dependencies)
  - bevy-tasks-cli: Command-line interface
  - bevy-tasks-gui: Graphical frontend (framework TBD)

CLI-First Development Strategy:
- Phase 1: Build core library + CLI MVP (validate backend)
- Phase 2: Add WebDAV sync to backend + CLI
- Phase 3: Build GUI MVP using chosen framework
- Phases 4-6: Mobile, polish, and advanced features

Comprehensive Frontend Framework Comparison:
Added detailed analysis of 8 frontend options:
1. Bevy (game engine) - best for polish, harder for standard UI
2. egui (immediate mode) - RECOMMENDED for MVP (fast, simple)
3. Iced (Elm-inspired) - good for desktop, mobile experimental
4. Dioxus (React-like) - web-friendly, mobile uses webview
5. Tauri (web + Rust) - uses system webview, slower startup
6. Slint (declarative) - clean but smaller community
7. Flutter (Dart) - best mobile but not Rust
8. Native UIs - best native feel but 5x development effort

Recommendation: Start with egui for Phase 3 MVP, optionally migrate
to Bevy in Phase 6 for game-like polish. Backend separation makes
this possible without rewriting business logic.

Benefits of this approach:
- Test backend thoroughly before GUI complexity
- CLI useful for power users and automation
- Clean API boundaries
- Easy to swap frontend frameworks
- Parallel development possible after Phase 2

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-27 00:14:19 +00:00
Claude 219516e863
Update project plan with detailed decisions and markdown format
Key changes:
- Changed data format to Markdown files with YAML frontmatter (Obsidian-compatible)
- Removed timeline estimates from all phases
- Added comprehensive UI framework analysis (bevy_ui vs bevy_egui)
- Added detailed authentication options for WebDAV (keychain recommended)
- Expanded distribution strategy to include all app stores (F-Droid, Flathub, etc.)
- Clarified backup strategy as user-managed via external tools
- Removed success metrics section
- Added markdown benefits: human-readable, git-friendly, tool-compatible

Decisions made:
- Recommend pure bevy_ui for performance and future game-like polish
- Use platform keychain (keyring crate) for WebDAV credentials
- Users handle backups via git, cloud storage, or other external tools

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-26 23:46:37 +00:00
Claude aefcae5516
Add comprehensive project plan for Bevy Tasks
This plan outlines the development of a local-first, cross-platform tasks
application inspired by Google Tasks. Key features:

- Cross-platform support (Windows, Linux, macOS, iOS, Android)
- Fast startup time (< 500ms target)
- Local file storage with optional WebDAV sync
- Built with Bevy for future game-like UX polish
- Phased development roadmap from MVP to advanced features

The plan includes architecture design, technology stack, performance
strategies, and detailed feature roadmap across 5 development phases.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-26 16:02:57 +00:00
Tristan Michael a5351bd8e8 bevy hello world 2025-08-24 05:45:43 -07:00